Eurostar  

 

 

 
   

This is a multimedia project accompanied with installation of prints. It is based on a gaming look and feel: a train - Eurostar, built in 3D is dynamically moving through the virtual landscape of unified Europe. The dynamic use of the camera creates the feel of a racing game but also suggests a status of a moving standstill - which is the actual situation of the work as the train is standing still at all times and the illusion of the movement is made by moving the setup of the environment and the camera. This is revealed through the tweaks in the scene that show the real situation. On the second screen a map of Europe with an indicated virtual position of the train is shown. This is an interactive project where the viewer is allowed to virtually influence the direction of the train's movement - acting as a simulated (virtual) democratic model.

 

   
 
   
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